Saturday, 28 November 2009

Game Dev Update

Okk so I’ve been meaning to post on here for a long while again but here it is.
So much has changed since my last post the huge group we were in has broken up and we’re now in smaller groups. our group is basically the same group as it was before (GS8-2) with one addition Ryan Hogg. Over the past few weeks not much progress had been made what so ever, that combined with the fact that me and a few other members of the team were starting to lose faith in the game its self was starting to make for low group moral. But within the past two sessions our group has really pulled together and produced a lot of work up until now we’ve got a pretty detailed first draft what’s going to happen during the game play as in what events will happen and what story will be involved. We’ve still yet to finalise the dialogue but have got a story board up and running. All of our characters are named and where currently researching how games developers create the feeling of pressure on the play and looking at how we can incorporate these methods in our game. Another area that we looked at is what our character will be able to do what the enemies will look like , how they will attack and what how many variations there will be. Progress is finally being made and moral is at an all time high. Each time we meet up we set a task for each member of the group to do for the next session. If things carry on at this rate our game will be all we want and more.

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